
PacaPomo is a cute, wholesome farming game where you raise your alpacas and grow your farm, with a Productive twist! Development is underway with Gameheads Studio.
Takes place in a futuristic cyberpunk city where our hunky protagonist Kairos has to uncover the time-twisting conspiracies surrounding the secrets of immortality.
3D Third-person shooter game. This is the first game where I learned Unreal 4, Substance Painter, and ZBrush.
Olé Torobo is an isometric action game players use positioning and well-timed dodges to steer robotic bulls into breakable terrain for damage.
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This was a blended 3D+ 2D action game where I was art lead and 3D environment artist. I further brushed up my skills in stylized models and Unity.
Recollect the Study (Brain Game Center)
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https://braingamecenter.ucr.edu/games/recollect/
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Learned to create simple assets that fit with the game's style, and learned how to work in Unity - applying shaders, making tilemaps and using prefabs.
A solo dev 2D pixel art platformer project. I made this game alone which allowed me to learn Unity, improve at making tilemaps, and animate. It also allowed me to practice my game and level design skills, which was a very fun challenge.

Ocean's Demise
A 2D Horror/Adventure RPG game I worked on my second year called Ocean's Demise. I created all assets seen here, along with animating enemies and designing characters. I improved my pixel art and worked heavily on atmosphere and narrative through gameplay and environment.

Echo in the Mirror
A 2D action JRPG-esc that I worked on in my first year at UC Riverside. This was the first game I've ever worked on, and I learned the basics of game development as well as working with a team. I also improved my backgrounds, character designs and learned pixel art.

Star Crossed
A cute boys dating sim that I worked on for the 2018 Yaoi Game Jam. I designed many of the characters and co-wrote the narrative.
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Currently the game has 4000+ downloads on itch.io
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Playable here :

Parasol
A project I worked on for Gamespawn's 12 hour game jam. Parasol is a single player side scroller where players fight enemies through multitrack levels with vertically separated diverging pathways.

Kaiju Insurance
3D Action game with two opposing sides - the Kaijuu and the reparative humans that fight for control over the city. I worked on concept art and 3D modeled the city buildings and the carpenter.
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This game was made during GGJ 2020.

Marievie
A mobile rhythm game created during a game jam at Gamespawn UCR.

SuperMega Smash
A 2D Pixel Art fighting game
where players can fight, jump, and send projectiles at their opponent.
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Made during a game jam at Gamespawn.

Synthetic Garden
'Jobs that require modifying the body are easy,
but modifying the soul is a different task altogether. '
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A visual novel I drew for the 2018 Yuri Game Jam.